China's Tencent wins on lockdown gaming boom
High demand for video games during COVID-19 lockdowns buoyed Tencent Holdings' first-quarter revenue and profits, with blockbuster games PlayerUnknown's Battlegrounds Mobile and Honor of Kings helping it beat forecasts. [Source]
Publication Date:Origin: reuters.com
Category: technologyNews
Topics: games, Tencent, forecasts, helping, Kings, Honor, Mobile, Battlegrounds, PlayerUnknown's, blockbuster, profits, revenue, first-quarter, Holdings', buoyed, lockdowns, COVID-19, video, demand, gaming, lockdown, China's
